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Weighted Least Squares (WLS): Difference between revisions - Medusa: Coordinate Free Meshless Method implementation
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Weighted Least Squares (WLS): Difference between revisions

From Medusa: Coordinate Free Meshless Method implementation
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<figure id="fig:square_heat">
<figure id="fig:square_heat">
[[File:image_1avhdsfej1b9cao01029m1e13o69.png|600px|thumb|upright=2|alt=Graph of errors with respect to number of nodes|<caption>Convergence with respect to number of nodes</caption>]]]
[[File:image_1avhdsfej1b9cao01029m1e13o69.png|600px|thumb|upright=2|alt=1D MLS example|<caption>Example of 1D MLS approximation </caption>]]
</figure>
</figure>

Revision as of 16:18, 20 October 2016

One of the most important building blocks of the meshless methods is the Moving Least Squares approximation, which is implemented in the EngineMLS class.

1D MLS example
Figure 1: Example of 1D MLS approximation