Difference between revisions of "Weighted Least Squares (WLS)"

From Medusa: Coordinate Free Mehless Method implementation
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[[File:image_1avhdsfej1b9cao01029m1e13o69.png|600px]]
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[[File:image_1avhdsfej1b9cao01029m1e13o69.png|600px|thumb|upright=2|alt=Graph of errors with respect to number of nodes|<caption>Convergence with respect to number of nodes</caption>]]]
 
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Revision as of 17:18, 20 October 2016

One of the most important building blocks of the meshless methods is the Moving Least Squares approximation, which is implemented in the EngineMLS class.

Graph of errors with respect to number of nodes
Figure 1: Convergence with respect to number of nodes
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