Difference between revisions of "Including this library in your project"
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+ | === Using in a cmake project === | ||
+ | |||
Integration with our library is very simple if you are using <code>cmake</code>. | Integration with our library is very simple if you are using <code>cmake</code>. | ||
Your basic <code>CMakeLists.txt</code> file should look something like this: | Your basic <code>CMakeLists.txt</code> file should look something like this: | ||
Line 4: | Line 6: | ||
<syntaxhighlight lang="cmake"> | <syntaxhighlight lang="cmake"> | ||
project(your_project_name) | project(your_project_name) | ||
+ | cmake_minimum_required(VERSION 2.8.12) | ||
− | # | + | add_compile_options(-std=c++11 -Wall -O3 -fopenmp) # modify flags appropriately for your project |
− | add_subdirectory(${CMAKE_SOURCE_DIR}/path/to/ | + | # add_compile_definitions(NDEBUG) # disable asserts |
− | include_directories(${CMAKE_SOURCE_DIR}/medusa/include/) # include medusa headers directory | + | |
+ | add_subdirectory(${CMAKE_SOURCE_DIR}/path/to/medusa/ medusa) # add our library's CMakeLists.txt as a subfolder | ||
+ | include_directories(${CMAKE_SOURCE_DIR}/path/to/medusa/include/) # include medusa headers directory | ||
# define your own executables below | # define your own executables below | ||
add_executable(my_name my_name.cpp) | add_executable(my_name my_name.cpp) | ||
target_link_libraries(my_name medusa) # link to our library | target_link_libraries(my_name medusa) # link to our library | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | |||
+ | Next to the <code>CMakeLists.txt</code> file, you should put your source file <code>my_name.cpp</code>, | ||
+ | which can now use the Medusa library. Sample contents of the file are shown below: | ||
+ | |||
+ | <syntaxhighlight lang="cpp"> | ||
+ | #include <medusa/Medusa.hpp> | ||
+ | #include <iostream> | ||
+ | |||
+ | using namespace mm; | ||
+ | |||
+ | int main() { | ||
+ | BoxShape<Vec2d> box(0, 1); | ||
+ | std::cout << box << std::endl; | ||
+ | return 0; | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | The code is then compiled by going to your build directory and writing <code>make my_name</code>. | ||
+ | |||
+ | === Standalone usage === | ||
+ | |||
+ | By running <code>make medusa_standalone</code> in the <code>medusa/build</code> directory, the static archive | ||
+ | <code>medusa/bin/libmedusa_standalone.a</code> is created. In you project, you have to include the medusa headers | ||
+ | <code>#include <medusa/Medusa.hpp></code>, point to their directory | ||
+ | <code>medusa/include/</code> and link the <code>medusa_standalone</code> library. | ||
+ | |||
+ | <syntaxhighlight lang="bash"> | ||
+ | g++ -o my_program my_program.cpp -I /.../medusa/include -L /.../medusa/bin/ -lmedusa_standalone | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 12:34, 16 August 2019
Using in a cmake project
Integration with our library is very simple if you are using cmake
.
Your basic CMakeLists.txt
file should look something like this:
project(your_project_name)
cmake_minimum_required(VERSION 2.8.12)
add_compile_options(-std=c++11 -Wall -O3 -fopenmp) # modify flags appropriately for your project
# add_compile_definitions(NDEBUG) # disable asserts
add_subdirectory(${CMAKE_SOURCE_DIR}/path/to/medusa/ medusa) # add our library's CMakeLists.txt as a subfolder
include_directories(${CMAKE_SOURCE_DIR}/path/to/medusa/include/) # include medusa headers directory
# define your own executables below
add_executable(my_name my_name.cpp)
target_link_libraries(my_name medusa) # link to our library
Next to the CMakeLists.txt
file, you should put your source file my_name.cpp
,
which can now use the Medusa library. Sample contents of the file are shown below:
#include <medusa/Medusa.hpp>
#include <iostream>
using namespace mm;
int main() {
BoxShape<Vec2d> box(0, 1);
std::cout << box << std::endl;
return 0;
}
The code is then compiled by going to your build directory and writing make my_name
.
Standalone usage
By running make medusa_standalone
in the medusa/build
directory, the static archive
medusa/bin/libmedusa_standalone.a
is created. In you project, you have to include the medusa headers
#include <medusa/Medusa.hpp>
, point to their directory
medusa/include/
and link the medusa_standalone
library.
g++ -o my_program my_program.cpp -I /.../medusa/include -L /.../medusa/bin/ -lmedusa_standalone